A visual novel game engine for SailfishOS. You provide the story scripts, assets and metadata — the engine handles rendering, input, saves, settings and localisation.
Placeholders for now — each becomes a real capture as scenes and UI come together.
A step by step tutorial from empty folder to running app.
Build manifests, styles and scene scripts in a form instead of by hand.
Visual novels built with VNgine.
How the engine is put together, for contributors.
Bundled engine. Your game is a self-contained application. Players download the game directly from Harbour or another channel — no separate engine install, no library browsing.
SailfishOS feel. Pull-down menus, page stack navigation: your game feels at home.
Harbour-first. VNgine and base games target Harbour compliance.